Seemingly lost amid the shuffle of the ebbing/flowing hype machine that is Pokemon Go is the fact that developer Niantic’s other massively multiplayer augmented reality phone game, Ingress, is still happily chugging along a shade over 4-1/2 years. That’s a long time for noble Enlightened agents to be visiting local landmarks, represented in the virtual world as portals, turning those green and creating links and triangular-shaped fields among them, only to have all their hard work erased by those dastardly Resistance-blue agents. (I might be slightly biased. Then again, you probably alreadyknew that.)
So it’s time for a nice little celebration. The local Ingress community is hosting a “First Saturday” event from 9 a.m. to 3 p.m. Saturday at Ala Moana Beach Park, featuring pointers on how to play the game, player-versus-player battles, contests, prizes, a potluck lunch, and, of course, a small batch of the legendary, much-desired, rarely-doled-out “lilypad” pizzelles made by a certain Face of Hawaii Ingress ™. (I understand that alone is drawing out players who haven’t been seen playing the game in months.)
You can find the First Saturday gathering at Picnic Area 12. Here’s a map, drawn (naturally) in the context of the Ingress intel map.
Consider it a warm-up for the as-yet-unnamed anomaly event coming to Honolulu on Saturday, Dec. 2, where local agents will join agents in other cities in claiming territory for their respective sides in a global effort to reclaim the scattered pieces of something or someone. It’s verycomplicated.
For more information, visit plus.google.com/u/0/events/cp0c4jggq53260rkk7c34t33lck. And while you’re visiting that site, sign up to bring something to the potluck! Especially you Resistance agents out there … your side is looking a little … sparse. (Worst-case scenario, there’s a lovely Foodland Farms that’s a short walk across the street. Just sayin’.)
The “big dog” has a fair amount of company this year.
We’ve known for almost a year now that annual anime squeefest convention Kawaii Kon has been locked in for April 7-9. (Yes, that’s a little over a month away. You have my permission to start flailing in panic and/or glee now.) They’ll have voice actors from popular American shows like Steven Universe, Legend of Korra and Avatar: The Last Airbender; anime voice actors like the voice of Ayano in Lucky Star(*squee!*); and Japanese bands and fashion and a wide variety of other events that I’m hoping to write up in further detail soonish in my long-in-coming-but-gimme-some-more-caffeine-first Con-athon 2017 preview post.
But this year is the first one I can remember in the Kawaii Kon era where those of us in the anime fan community who aren’t already committed to panels/Artist Alley tables/dealers room booths/volunteer staff work are going to have some serious choices to make on whether we want to hang around the con or break away for a bit to catch something else. I’m calling it ALL THE THINGS April. Consider what else has already been announced surrounding that weekend:
April 5, 8 and 10: The Kizumonogatari trilogy plays out. It was a little over a year ago that Kizumonogatari Part 1: Tekketsu screened at Consolidated’s Ward and Mililani theaters. In that movie, audiences were introduced to Koyomi Araragi, a nondescript high school student who was once bitten by a powerful vampire and is only now regaining most of his humanity, but must now help a number of girls afflicted by “oddities.” Part 2, Nekkutsu, featured Koyomi taking on a trio of vampire hunters so he could reassemble the limbs of — yes, this is actually her name — Kiss-Shot Acerola-Orion Heart-Under-Blade, the vampire who helped him. And now here we are at part 3, Reiketsu, in which Kiss-shot is reassembled and Koyomi is juuuuuuuuust about to regain his humanity. Of course, one does not merely walk in to a movie and regain his humanity …
Reiketsu is debuting at Consolidated’s Ward and Kapolei theaters with screenings at 11 a.m. April 8 and 7 p.m. April 10. But for those of you who need a refresher and/or missed Tekketsu and Nekkutsu, Consolidated’s offering a chance for you to catch up with a double feature, also at Ward and Kapolei, starting at 7 p.m. April 5. (Be ready to budget about 2-1/4 hours of your time.) For tickets, visit consolidatedtheatres.com/programs-and-events and set the month to “April” and the event type to “Anime.”
April 7: Your Name has its first confirmed screening date. Consolidated Theatres quietly confirmed on its Facebook page Wednesday night that Makoto Shinkai’s Oscar-ignored masterwork will be playing at its Kahala 8 complex. The announcement was a bit of a surprise — Funimation Films has yet to list any theaters on its Your Name site — and there are no specific showtimes (and thus no online ticket sales) or any indication that it’ll be playing beyond the 7th. Still, though, we’re one step closer to another chance at seeing a movie that drew raves when it played at the Hawaii International Film Festival a few months ago.
April 7-8: Video Games Live concerts play at the Blaisdell. Remember the Legend of Zelda: Symphony of the Goddesses concert a few weeks ago? This is just like that experience, except with a wider variety of video game soundtrack selections played by the Hawaii Symphony Orchestra and 100 percent more Tommy Tallarico. Tallarico is an accomplished video game music composer in his own right, best known for his soundtracks to the Earthworm Jim series and Advent Rising. Here’s his biography. He’s also the co-founder of Video Games Live, which has been playing in concert halls across the country and around the world since 2005. As a blurb on the VGL website puts it: “It’s the power & emotion of a symphony orchestra mixed with the excitement and energy of a rock concert and the technology and interactivity of a video game all completely synchronized to amazing cutting edge video screen visuals, state-of-the-art lighting and special on-stage interactive segments with the audience.”
Tickets — from the $29 cheap seats all the way up to the front-of-house $79 seats — are still available, but with more than 80 percent of the seats already sold for both nights according to Ticketmaster’s seating maps, you’re going to want to get in on the action fairly soon. Visit blaisdellcenter.com/ai1ec_event/video-games-live-2.
Remember Pokemon Go? The augmented reality mobile phone game that was hotter than a Charizard for a good chunk of the summer of 2016, the one that promised players they could catch Pokemon in the real world? The one that drew this many people to one corner of Kakaako for nights on end when the game first launched in late July?
The visible popularity of PoGo has dropped since those dizzying summer heights. The good will lasted for several months, or about the amount of time it took for the hardest of hard-core players to fill their Pokedexes with every available species. Niantic has updated the game every so often, or about as much as one can expect when they’re still dealing with everyone who stuck around for Ingress. But for every special event, every announcement, every update that featured “minor text fixes” and little else, the frustration has mounted:
Buddy Pokemon introduced (September): “Where are the legendaries (Zapdos, Moltres, Articuno, Mew and Mewtwo), Generation 2, player-versus-player battling and Pokemon trading? Pokemon Go is dead.”
Halloween event (October): “Spooky Pokemon spawns and more candy? But where are the legendaries, Gen 2, PVP and trading? PoGo is dead.”
Ditto appears (November): “Where are the legendaries, Gen 2, PVP and trading? PoGo is dead.”
Thanksgiving event (November): “More XP and Stardust? But where are the legendaries, Gen 2, PVP and trading? PoGo is dead.”
Starbucks and Sprint stores become PokeStops or gyms (December): “Where are the legendaries, Gen 2, PVP and trading? PoGo is dead.”
Pikachus with Santa hats appear (December): “Where are the legendaries, Gen 2, PVP and trading? PoGo is dead.”
Eggs start hatching select Gen 2 babies like Togepi and Pichu: “Where are the legendaries, the rest of Gen 2, PVP and trading? PoGo is dead.”
Christmas event (December): “More starter Pokemon and evolutions spawning? And free egg incubators? But where are the legendaries, the rest of Gen 2, PVP and trading? PoGo is dead.”
Valentine’s Day event (February): “More pink Pokemon spawns and candy? … ehh. You know.”
Yet there are still those of us who have soldiered on through everything. Mostly because we’ve never had the same fortune as those happy posters on the Pokemon Go Hawaii Facebook group that walk three steps somewhere and *BOOF* OH HI DRAGONITE. We’re more casual players, lucky enough to get 10 coins a day if we feel like battling gyms with three Snorlaxes, five Dragonites and a few other random species sprinkled here and there, with holes in our Pokedexes and nothing but Pidgeys, Zubats and Rattatas populating our “Nearby” radars. There are also people like Nick of Trainer Tips, who’s somehow willed daily YouTube content out of the game with videos that are definitely worth watching. (Plus he has ties to Maui, too!)
For those of us who stuck around — and perhaps for some of those lapsed players as well — our patience is about to pay off in a big way. Earlier today, Niantic announced that more than 80 of the long-rumored Gen 2 Pokemon are going to be added to the game later this week, along with new berries, avatars and avatar accessories. Here, have a promo trailer (that thankfully isn’t as pie-in-the-sky as the launch trailer):
… excuse me for a sec … that’s …
OMG IT’S MARILL SQUEEEEEEEEEEE
It remains to be seen whether we’ll see critical-mass crowds at PoGo hotspots like Coral Street in Kakaako, the Waikiki Aquarium and Kapolei Library again like back in the early days, but it’s highly likely this will give the game a nice little kick-start. But here’s the thing: I’ve peeked at the comments on this announcement at various spots (so you don’t have to; many of you have learned never to peek at the comments on anything, as Internet forums are hives of scum and villainy). And guess what they’re saying!
“But where are the legendaries, PVP and trading? PoGo is dead.”
Welcome to the first edition of Otaku Oldies, a regular feature (God willing) where I’ll pull a photo from the sprawling 9-year-old Otaku Ohana photo archives and talk a bit about it. Sometimes it’ll be tied in with an upcoming event; sometimes it’ll just be something that I pick on a whim. This time around, it’s definitely an example of the former…
But last year’s event also marked the debut public concert by Hitbox Music Ensemble, a group of local musicians that performs pieces from popular video game, sci-fi and fantasy franchises. Music from their debut concert included “Rey’s Theme” from Star Wars: The Force Awakens, medleys from Pokemon and Final Fantasy and “Sacred Grove” from The Legend of Zelda: Twilight Princess.
That last piece seems appropriate for our discussion, with the ensemble’s next performance set for a little over 24 hours from now: They’ll be performing in the lobby of the Blaisdell Concert Hall at 7 p.m. Friday before The Legend of Zelda: Symphony of the Goddesses, featuring the Hawaii Symphony Orchestra and Oahu Choral Society and game footage playing on a giant screen overhead, at 8 p.m.
Here’s a taste, with the ensemble performing “Gerudo Valley” from The Legend of Zelda: Ocarina of Time.
There are still tickets available via Ticketmaster; a quick glance as of 5:24 p.m. Thursday showed there are only four seats left at the cheapest rate of $35 (toward the rear balcony), with more available, mostly toward the left and right sides of the concert hall, from $49 to $90, depending on how close you want to sit. Twenty-one $100 VIP packages, which include a poster, a lanyard, a meet-and-greet with producers after the show, and seats closest to the stage, also remain. Use the discount code “HEYLISTEN,” and you can knock 15 percent off those prices; there’s an even deeper discount available for military members with IDs.
For more information, including a list of what you can expect to hear at the concert proper, visit zelda-symphony.com. And if you can’t make it to Friday’s concert (like me, *sob*), Hitbox Music Ensemble already has performances confirmed at Kawaii Kon (April 7-9) and Comic Con Honolulu (July 28-30) later this year. Keep watching your con schedules for exact dates and times.
Awesome Games Done Quick, the winter edition of the biannual marathon where elite gamers run through and beat more games in a week than I ever will in the next 20 years or so, is back, streaming live through Saturday night.
As those of you who’ve watched any portion of a Games Done Quick marathon know, one of the underlying principles of the event is, “Gotta go fast!”
So in the spirit of that principle, I will now be speedrunning the rest of this post. And … go!
(Note from Jason: For the sake of having a complete Otaku Ohana archive here, I’m cross-posting this, the last post made on staradvertiserblogs.com, to this site. New content will be coming soonish! I just need some time to get some fresh air and food first.)
Amazing Hawaii Comic Con is hosting its Special Edition this weekend at the Hawai’i Convention Center. It’s a pretty impressive guest list, headlined by comic writer Brian Michael Bendis and featuring Chad Hardin (artist, Harley Quinn), Veronica Taylor (the original voice of Ash in Pokemon), members of the Hawaiian Comic Book Alliance and Max Mittelman, Ray Chase and Robbie Daymond (voice actors who play prominent roles in One-Punch Man and Final Fantasy XV). For tickets and information, visit amazinghawaiicomiccon.com.
But you’ll have to excuse me if I only briefly touch on that because of a bigger announcement that needs to be made: What you’re reading is the 238th post written by either me or tag-team partner in fandom Wilma Win since Otaku Ohana migrated from starbulletin.com to the staradvertiserblogs.com domain in 2012.
It is also the final post of Otaku Ohana as you’ve known it for its 7-year existence.
Let me clarify at the outset that I’m not one of the 15 recently laid-off newsroom employees at the paper. (Neither is Wilma.) My primary duties at the paper are as a copy editor and page designer, and I’ll still be doing that. Recent cuts have, however, resulted in a shifting of priorities for staradvertiser.com, and those of us who write blogs were told earlier this week that most of the blogs — save for the four UH sports blogs hosted at hawaiiwarriorworld.com — would be discontinued, effective Friday, Oct. 7.
I do, however, have some good news about the future of Otaku Ohana. Shortly after that blog migration I noted earlier, I quietly reserved a space on WordPress, intending to use it as a backup in case anything ever happened to either that server or the original Star-Bulletin blog server. Things happen all the time that cause chunks of the Internet’s history to disappear forever, and I wanted to be ready for that.
Thanks to staradvertiser.com webmaster Adam Sparks and Editor Frank Bridgewater, who gave me the go-ahead to do so, I’m pleased to announce that I’ve gained full rights to house all past Otaku Ohana content and publish all future posts to that WordPress space. So yes, this blog will live on. It’ll just be updated at its new home — set your browsers and bookmarks to otakuohana.com, please — and be a 100 percent more freelance-ish endeavor.
So why am I continuing this blog away from the umbrella of Star-Advertiser branding? It’s because it’s become something more than A Thing I do in my spare time at the paper. It’s become a labor of love. A coworker once told me that he enjoys reading what I write because my style seems more like it’s written from a fan’s perspective rather than a clinical journalist’s perspective, and it’s something I’ve tried to keep intact all these years.
In the 11 years I’ve written Cel Shaded and Otaku Ohana, I’ve met so many cool people had so many wonderful experiences and had fun writing about it all. And it’s all thanks to you, the people who’ve stuck with me and Wilma over those years. We are otaku, fans of anime, manga, comics, cartooning, sci-fi, fantasy, what have you. We are ohana, a family. Granted, we can be a somewhat dysfunctional family at times — trust me, I’ve heard enough off-the-record, behind-the-scenes stories to write a book if I was that sort of person, which I’m not — but still a family nonetheless.
I just have one request: If you like the blog, now more than ever, please spread the word about it. I usually note when new posts go up on my Twitter (twitter.com/jsyadao) and Facebook (facebook.com/jsyadao) accounts. Sometimes Google+, too, if the Otaku Ohana Anonymous Director of Forced Social Interaction reminds me about it. Readership going forward is something I’m going to closely monitor to determine whether I should continue to request press credentials at most of the Con-athon shows, because I feel somewhat guilty asking if hardly anyone’s reading.
So you know that we here at Otaku Ohana love our video games. And gamers don’t often have the greatest reputation — you know the stereotypes, which I won’t deign to repeat here. You also know we love our charity gaming events — see our past coverage of Child’s Play Charity, which helps children’s hospitals worldwide.
But the idea of using video games as a fundraiser has been around for years, and lately it’s been getting more mainstream recognition. A subgenre of this is the speedrunning category, in which gamers finish games as fast as they can — exploiting things like glitches and technical aspects of games to complete them in mere minutes to several hours instead of the, say, 80 hours we mere mortals probably spent. (Yeah, that was me with Final Fantasy III/VI. But only because I was trying my darnedest to get Economizers for everyone so they could all cast spells for a measly 1 magic point! Anyway, I digress.)
Admittedly, I’d never heard of speedrunning until just a few years ago when I stumbled across a particular video game marathon for charity. Seeing the insane skills and the vast knowledge that the gamers had to employ to effortlessly whip through these games like Simon Belmont through Dracula, the same games that I loved and sweated and cursed over and spent wayyyyy too much of my life — that got me COMPLETELY hooked. And the fact that this was being done to benefit a worthy cause was a big, big bonus.
It’s only in the past few months that I became aware of various other video game marathon charity events, both speedrunning and otherwise, and I’d like to spread the word about them by sharing them here. These broadcast live online, usually via Twitch, and they’re listed here in generally chronological order. (Please note that the months listed are only an estimate based on when they occurred last year and that they may change.) Check them out and, if you can, please donate to their cause! Remember, even a dollar is a big help. Even if you’re not able to donate, you can help by talking about them on social media and raising awareness about them and the causes they support.
With most of these events, your money goes directly to the chosen charity and is tax-deductible. But be sure to check with the charity for information for tax purposes.